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	<title>moonrat.co.uk</title>
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	<link>http://www.moonrat.co.uk</link>
	<description>home of developer dave and his random programming tat</description>
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		<title>New Game: Saucy Hater</title>
		<link>http://www.moonrat.co.uk/2012/02/new-game-saucy-hater/</link>
		<comments>http://www.moonrat.co.uk/2012/02/new-game-saucy-hater/#comments</comments>
		<pubDate>Mon, 27 Feb 2012 13:57:47 +0000</pubDate>
		<dc:creator>themoonrat</dc:creator>
				<category><![CDATA[Game News]]></category>

		<guid isPermaLink="false">http://www.moonrat.co.uk/?p=370</guid>
		<description><![CDATA[It&#8217;s been a while since I last posted something on here! As added pressure to make sure I made something new, I made a public announcement on Facebook that if I didn&#8217;t create a new game over the weekend, I&#8217;d eat some mayonnaise. I hate mayonnaise. So the challenge was on; I decided it would...<a href="http://www.moonrat.co.uk/2012/02/new-game-saucy-hater/">&#187;</a>]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s been a while since I last posted something on here! As added pressure to make sure I made something new, I made a public announcement on Facebook that if I didn&#8217;t create a new game over the weekend, I&#8217;d eat some mayonnaise. I <em>hate</em> mayonnaise.</p>
<p>So the challenge was on; I decided it would be programmed in a language I&#8217;ve never used before, to add to the challenge: <a href="http://www.monkeycoder.co.nz">Monkey</a>. It&#8217;s based upon Blitz Basic, but is multi-platform, compiling to html5, xbox, iPhone, android amongst others. It was quite a challenge getting used to the limitations for the language compared to the C++ I usually use; seeing its simplicity as a weakness at first. It was also slow progress at times, as I had to create some base concepts and components from scratch, rather than being able to get on and create the game.</p>
<p>But the end result is here, <a href="http://www.moonrat.co.uk/games/saucy-hater/">Saucy Hater</a>! Since it was never going to be a spectacular game, as always I added a humorous twist; mainly, my hate for sauces of all kind! It&#8217;s a 2 player collect-em-up; race to collect the 5 yummy foods, whilst avoiding the 5 yucky sauces! Enjoy!</p>
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		<title>New Game: Turbo Moonrat Plus Gold</title>
		<link>http://www.moonrat.co.uk/2011/07/new-game-turbo-moonrat-plus-gold/</link>
		<comments>http://www.moonrat.co.uk/2011/07/new-game-turbo-moonrat-plus-gold/#comments</comments>
		<pubDate>Wed, 20 Jul 2011 13:23:46 +0000</pubDate>
		<dc:creator>themoonrat</dc:creator>
				<category><![CDATA[Game News]]></category>

		<guid isPermaLink="false">http://www.moonrat.co.uk/?p=351</guid>
		<description><![CDATA[Tic Tac Toe Fighter isn&#8217;t actually the very first game I ever made; that honour goes to an ASCII Fruit Machine by the name of Turbo Moonrat Plus Gold. Back in 2007 I was a Games Tester for a company that made old fashion mechanical fruit machines, but was interested in programming, so decided to...<a href="http://www.moonrat.co.uk/2011/07/new-game-turbo-moonrat-plus-gold/">&#187;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.moonrat.co.uk/games/tic-tac-toe-fighter/" title="Tic Tac Toe Fighter">Tic Tac Toe Fighter</a> isn&#8217;t actually the very first game I ever made; that honour goes to an ASCII Fruit Machine by the name of <a href="http://www.moonrat.co.uk/games/turbo-moonrat-plus-gold/">Turbo Moonrat Plus Gold</a>.</p>
<p>Back in 2007 I was a Games Tester for a company that made old fashion mechanical <a href="http://en.wikipedia.org/wiki/Slot_machine" title="fruit machines">fruit machines</a>, but was interested in programming, so decided to see if I could write a version of what I was testing myself. The company coded it&#8217;s games in C, so that&#8217;s what I used; and because the machines were mechanical there were no graphical libraries I could use, hence the decision to create it in a windows console using ASCII graphics.</p>
<p>It only took a couple of weeks to create; much quicker than I expected when it replicates all the legalities of a Czech Republic fruit machine at the time. I only really made a few stylistic tweaks to the source code to get it ready for public consumption; a lot of it actually held up pretty well looking at it 4 years later!</p>
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		<title>Updated App: Wacom Bamboo Monitor Switcher</title>
		<link>http://www.moonrat.co.uk/2011/07/updated-app-wacom-bamboo-monitor-switcher/</link>
		<comments>http://www.moonrat.co.uk/2011/07/updated-app-wacom-bamboo-monitor-switcher/#comments</comments>
		<pubDate>Sat, 09 Jul 2011 00:08:39 +0000</pubDate>
		<dc:creator>themoonrat</dc:creator>
				<category><![CDATA[App News]]></category>

		<guid isPermaLink="false">http://www.moonrat.co.uk/?p=329</guid>
		<description><![CDATA[I&#8217;ve updated the Wacom Bamboo Monitor Switcher to version 3.20, as the layout of the Bamboo Control Panel has been changed for the US release of the 5.2.5-2 driver. The app will now work with this new driver but will also continue to work on the older 5.2.4-x drivers.]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve updated the <a href="http://www.moonrat.co.uk/apps/wacom-bamboo-monitor-switcher/">Wacom Bamboo Monitor Switcher</a> to version 3.20, as the layout of the Bamboo Control Panel has been changed for the US release of the <a href="http://www.wacom.com/en.aspx#shadow-/en/sitecore/content/Shared/Downloads/Drivers/Driver 5-2-5-2 Win.aspx">5.2.5-2 driver</a>. The app will now work with this new driver but will also continue to work on the older 5.2.4-x drivers.</p>
]]></content:encoded>
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		<title>New Game: Tic Tac Toe Fighter</title>
		<link>http://www.moonrat.co.uk/2011/06/new-game-tic-tac-toe-fighter/</link>
		<comments>http://www.moonrat.co.uk/2011/06/new-game-tic-tac-toe-fighter/#comments</comments>
		<pubDate>Wed, 29 Jun 2011 20:07:38 +0000</pubDate>
		<dc:creator>themoonrat</dc:creator>
				<category><![CDATA[Game News]]></category>

		<guid isPermaLink="false">http://www.moonrat.co.uk/?p=309</guid>
		<description><![CDATA[Just over a year ago now I moved from being a games tester to becoming a games developer within the company I work for, and this is the game that helped me get there! Using the company&#8217;s development libraries, I created Tic Tac Toe Fighter in around a month; a good effort for my first...<a href="http://www.moonrat.co.uk/2011/06/new-game-tic-tac-toe-fighter/">&#187;</a>]]></description>
			<content:encoded><![CDATA[<p>Just over a year ago now I moved from being a games tester to becoming a games developer within the company I work for, and this is the game that helped me get there! Using the company&#8217;s development libraries, I created <a href="http://www.moonrat.co.uk/games/tic-tac-toe-fighter/">Tic Tac Toe Fighter</a> in around a month; a good effort for my first attempt at creating a game from nothing in C++!</p>
<p>For my first game I wanted a simple game with rules that were easy to grasp, so that whilst programming I wouldn&#8217;t be struggling with game design decisions.  Tic Tac Toe fit the bill perfectly; an easy to understand game but with the scope to create intelligent AI. The <a href="http://en.wikipedia.org/wiki/Street_Fighter_II">Street Fighter II</a> theme was a light bulb moment half way through development, when the core game was already completed. I knew it would just be cool to see the characters in there, to hear the <a href="http://ocremix.org/">OC Remix</a> music. It gave an otherwise low key game a memorable style to impress as my first project.</p>
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		<title>New App: Wacom Bamboo Monitor Switcher</title>
		<link>http://www.moonrat.co.uk/2011/06/new-app-wacom-bamboo-monitor-switcher/</link>
		<comments>http://www.moonrat.co.uk/2011/06/new-app-wacom-bamboo-monitor-switcher/#comments</comments>
		<pubDate>Wed, 15 Jun 2011 18:53:41 +0000</pubDate>
		<dc:creator>themoonrat</dc:creator>
				<category><![CDATA[App News]]></category>

		<guid isPermaLink="false">http://www.moonrat.co.uk/?p=280</guid>
		<description><![CDATA[The second app I&#8217;ve made is the rather wordy Wacom Bamboo Monitor Switcher. I sometimes use a Wacom Tablet as a mouse replacement, and at work I have a 3 monitor setup. Although you can switch the monitor that your tablet is active in via a control panel, there is no way to do this...<a href="http://www.moonrat.co.uk/2011/06/new-app-wacom-bamboo-monitor-switcher/">&#187;</a>]]></description>
			<content:encoded><![CDATA[<p>The second app I&#8217;ve made is the rather wordy <a href="http://www.moonrat.co.uk/apps/wacom-bamboo-monitor-switcher/">Wacom Bamboo Monitor Switcher</a>. I sometimes use a <a href="http://www.wacom.eu/index2.asp?pid=294&#038;lang=en&#038;gm=2">Wacom Tablet</a> as a mouse replacement, and at work I have a 3 monitor setup. Although you can switch the monitor that your tablet is active in via a control panel, there is no way to do this on the fly. I&#8217;m amazed that Wacom haven&#8217;t added this toggle feature into the Bamboo drivers! A few people have attempted to solve this problem; I&#8217;ve based my app on <a href="http://www.yohng.com/software/tabletswitch.html">George Yoyng&#8217;s</a> effort. He used a clever method of using Windows handles to simulate the key presses required to change the active monitor in the Bamboo Control Panel. I&#8217;ve taken this approach, refined the code, and made it smarter, faster, more robust. My first experience of the benefits of <a href="http://en.wikipedia.org/wiki/Open-source_software">open source</a> code :)</p>
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		<title>New App: Fireworks!</title>
		<link>http://www.moonrat.co.uk/2011/06/new-app-fireworks/</link>
		<comments>http://www.moonrat.co.uk/2011/06/new-app-fireworks/#comments</comments>
		<pubDate>Tue, 14 Jun 2011 22:18:37 +0000</pubDate>
		<dc:creator>themoonrat</dc:creator>
				<category><![CDATA[App News]]></category>

		<guid isPermaLink="false">http://www.moonrat.co.uk/?p=237</guid>
		<description><![CDATA[The first app for the new website is Fireworks! This app loads a specially constructed .xml file and performs a fireworks display based on it. Producing an app that does this was actually a little programming test for potential programmer candidates where I work, but I thought I&#8217;d give it a go as well and...<a href="http://www.moonrat.co.uk/2011/06/new-app-fireworks/">&#187;</a>]]></description>
			<content:encoded><![CDATA[<p>The first app for the new website is <a href="http://www.moonrat.co.uk/apps/fireworks/">Fireworks!</a>  This app loads a specially constructed .xml file and performs a fireworks display based on it. Producing an app that does this was actually a little programming test for potential programmer candidates where I work, but I thought I&#8217;d give it a go as well and get feedback on how I (self taught) compared with others programmers out there. It was actually a really good exercise for me: got experience with using both <a href="http://sourceforge.net/projects/tinyxml/">TinyXML</a> and interfacing directly with DirectX. Considering it&#8217;s the first time using both of these, the result isn&#8217;t a bad effort, even if I&#8217;d go about things differently if I did it again.</p>
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		<title>moonrat.co.uk re-launch #2</title>
		<link>http://www.moonrat.co.uk/2011/06/moonrat-co-uk-re-launch-2/</link>
		<comments>http://www.moonrat.co.uk/2011/06/moonrat-co-uk-re-launch-2/#comments</comments>
		<pubDate>Sun, 12 Jun 2011 19:44:06 +0000</pubDate>
		<dc:creator>themoonrat</dc:creator>
				<category><![CDATA[Website News]]></category>

		<guid isPermaLink="false">http://www.moonrat.co.uk/?p=120</guid>
		<description><![CDATA[After 3 years of having the domain, and 2 years of it being inactive, once again I am bringing it to life! I moved from working as a tester to becoming a programmer a year ago now, so moonrat.co.uk will become the home to any personal programs &#038; games I make in my spare time....<a href="http://www.moonrat.co.uk/2011/06/moonrat-co-uk-re-launch-2/">&#187;</a>]]></description>
			<content:encoded><![CDATA[<p>After 3 years of having the domain, and 2 years of it being inactive, once again I am bringing it to life! </p>
<p>I moved from working as a tester to becoming a programmer a year ago now, so moonrat.co.uk will become the home to any personal programs &#038; games I make in my spare time.</p>
<p>A thanks to <a href="http://nearfrog.com/">Nearfrog</a> for a nice and clean WordPress theme, and to <a href="http://twitter.com/skn3">skn3</a> for creating the banner at the top.</p>
]]></content:encoded>
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