Pro Evolution Soccer
My obsession with playing pro evo online began with pro evo 4, which allowed ip to ip play. Unfortunately it was pretty unwielding, and its from that I got involved with pes4online, allowing users to easily connect to each other and play. My good friend skn3 coded it all, whilst I ran it via an mIRC bot that supported automated helping as well as chat stats, and the ability to host knockout tournaments. I also got involved in writing a few support programs and installer for it; something that I really enjoyed considering I couldn’t really program. The main achievement however was the community it created, prosuperleague is still going years later.
The next versions of the game have all required the use of Konami servers, thus a pes4online like program was no longer needed. Pro Evo 6 was released in 2006, and unfortunately is still the best football game Konami have released; everything released since then has been a terrible laggy mess online. Quite how they’ve managed to code things to be worse and worse over time, I have no idea. Unfortunately, Konami closed down their servers early 2009.
Fortunately, two seperate efforts were made to reverse engineer the Konami servers to enable online play for the future, and both have been successful. pes6j is in closed beta, hosting 1 server for others to connect to, and goalserver6 is in public alpha, allowing each and every user to create their own servers. Right now it appears pes6j has made more progress and is more stable, but it remains closed to the majority of users. Goalserver6 has its moments of instability, and its own little quirks, but everyone can use it now to play pro evo 6 online.
From this situation, I’ve once again created some apps to help people play online
* PSL Goalserver6 GUIs - Make hosting and joining Goalservers a lot easier
* PSL PES6 2009 Squads Installer - Updates squads and stats to the January 2009 window